Frame by Frame Animation IN VR
ANIMVR™ enables users to draw & animate in VR, providing a set of tools based on concepts used in traditional animation: like frames, onionskin, multiple timelines etc.
We're beta testing.
Get in touch if you wanna get involved, or head over to the forum.
You can import a wide variety of static mesh file formats (.fbx, .obj, .blend, etc.) and place them in your stage. This allows you to sketch out animatics directly into your digital set. Support for animated meshes is coming soon!
Alembic Cache Export
You are able to export your animation as an Alembic Cache file (.abc) which is supported by most 3D production tools. We have tested it with Maya, Blender and Houdini and it works great!
ANIMVR Unity3d Toolkit:
"Create things in ANIMVR, and use them in your games" :D
coming very soon... contact us for an early version.